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bookmark Batch adding asset items from a directory:

Press the addFolderIcon button on MG-Asset Library UI to open this window:

batchScanFolderToDB_en

flag_blue Scan sub-folder as well: Scan all sub-directories as well.

flag_blue Scan Depth: Set the search depth, if you don't want to scan the sub folders, use search depth 1.

flag_blue Only the latest version: If there are maya files share a same name ,then use the latest modified file and ignore the elder one.

flag_blue MA / MB: Decide whether mb / ma file is taken into count when do the scanning.

flag_blue PickFolder & Scan...: Press this button to pick a folder and begin scanning for ma / mb files. The scanning result will be listed out as below:

         MGDB_scanFolderContent_en

 

flag_blue Only the items that are marked tick sign will be imported to Asset Library.

Change category in the seventh column by left mouse clicking on it. By default , the tool will set the categories intelligently and automatically base one the file path.

flag_blue MGdbManager_selAll_en: Mark all items with tick sign, make them all ready to be imported into Asset Library.

flag_blue MGdbManager_selNone_en: Remove all tick signs to prevent them from being imported to Asset Library.

flag_blue MGdbManager_selInvert_en: Remove the tick sign from ticked item, vice verse.

flag_blue Set Category: Select one of the categories and press the Set buttons to set the ticked items to a certain category.

flag_blue MGdbManager_input_en: Import all ticked items into Asset Library as asset items. Different category items will be put into different categories area.

Warning   This scan action often get you lots of maya files. Elect them patiently ,  don't tick the items that you probably not gonna use.

Cuz too many items will slow down the MG-Asset Library UI  performance.

Warning   Don't forget to press the save button saveIcon to save the imported data.

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